I just added a 5th HTML5 canvas flood fill algorithm which proposes a different method than filling pixel by pixel.
Since the whole thing costs $20, I figured I’d build a 3D printable model of the dumb piece of plastic that is the cap.
After a few iterations, mass production time
works like a charm.
I fell into a rabbit hole perusing Michael Fogleman’s awesome projects: the one which really caught my eye is Primitive which reconstructs images using primitive shapes. It’s implemented with a whole lot of parameters to play with, the results are captivating.
I scripted a way to have it infuse its magic into a short movie. I really love the results.