A Universal Caching Algorithm for PHP using Memcached
Here is an elegant way to use the same caching logic for all function calls which should have a cache. With the proliferation of 3rd party APIs I was quite happy to find a way to address them all with a single mechanism.
function expensive_third_party_call( $param1, $param2 ) { // universal caching algorithm header $result = memcached_retrieve( __FUNCTION__ . serialize(func_get_args()) ) ; if( $result!==null ) { return $result ; } // this is where the third party call actually happens, if we are hit the cache missed $to_return = /* some super complex and time consuming logic, throw in a couple of web calls*/ ; // universal caching algorithm footer memcached_store( __FUNCTION__ . serialize(func_get_args()), $to_return, CACHE_TIMEOUT ) ; return $to_return ; } ////////// helper functions bellow ////////// $m = false ; function memcached_retrieve( $key ) { global $m ; $new_key = md5( $key ) ; if( $m===false ) { $m = new Memcached() ; $m->addServer( 'localhost', 11211 ) ; } $temp = $m->get( $new_key ) ; $result_code = $m->getResultCode() ; if( $result_code==Memcached::RES_SUCCESS ) { return $temp ; } else if( $result_code==Memcached::RES_NOTFOUND ) { return null ; } else { echo "error: can't retrieve memcached key {$key} with result_code {$result_code}" ; } return null ; } function memcached_store( $key, $data, $timeout ) { global $m ; $new_key = md5( $key ) ; if( $m===false ) { $m = new Memcached() ; $m->addServer( 'localhost', 11211 ) ; } // a little heavy handed but we use null to represent that nothing was found in the cache so we can't have this be the data if( $data===null ) { $data = false ; } $m->set( $new_key, $data, $timeout ) ; $result_code = $m->getResultCode() ; if( $result_code!==Memcached::RES_SUCCESS ) { echo "error: can't store memcached key {$key} with result_code {$result_code}" ; return false ; } else { return true ; } return false ; }
Requirements
- apt-get install memcached php-memcached
- make sure to define CACHE_TIMEOUT
Functioning principle
Using PHP’s awareness of the current function it is in along with the parameters which are passed to it, we derive a unique key which is used so store and retrieve from the cache.
Feature feature feature draw feature feature
Since the success of the Mandala maker, I’ve been pumping out a ton of features, improvements and bug fixes. They are too numerous to list but a few stand out.
- Collaborative editing using websockets for drawing mandalas with multiple people on the same session.
- Drawing without mandalas, there are only so many Mandalas one can collaboratively draw and so I created http://draw.akrin.com which leverages all the Mandalagaba goodness for drawing and removes the mandala specific layer.
- Read only mode guided by artists who like to livestream their drawing, I created a read-only mode to the collaboration. This way, people can watch but not participate.
- An iOS app was born
- High resolution renders are possible for $2, the charge helps with server costs and makes it a bit fairer if one was going to make money using the tool.
- Not visible but noteworthy nonetheless, an intricate server strategy was put in place to alleviate future waves, load balancing had to be built from scratch because of the collaboration layer.
- many, many, many other little things 🙂
In terms of use, while the initial tsunami is dead, the project was picked up by artists and educators. I can’t post all all the pictures for privacy but I can’t tell you how awesome it feels to receive pictures like these:
Kids enjoying a Mandala making lab somewhere in China
Artist Peter Draws created more amazing work:
The mandala maker was deployed on big touch screens which turned it into a more social activity much like arcade games.
Here’s draw.akrin.com: Click to pop out.