Ben's Blog

Category: aesthetics

111 Articles
aesthetics, plots ben March 08, 2021

Draw me a Sheep

Sheep courtesy of reinder @ turtletoy.net.

aesthetics, plots ben March 07, 2021

Snowflakes

I finally tuned the plotter a bit to make it perform faster. I was trying to make it move faster by increasing the stepper motor speed, it turns out optimizing the pen up/down action was really where all the slowness was and makes everything appear to run faster. It’s quite spiffy now and I’ve been plotting non-stop this past week.

Snowflakes courtesy of llemarie @ turtletoy.net.

aesthetics, plots ben December 29, 2020

UV Ink Experiment

One advantage of a drawing machine working with coordinates is that it does not need to see what it draws.

Under the blue light

 

I bought a fountain pen with a refillable cartridge, and some UV ink.

 

The UV ink is invisible to the naked eye but the pen did leave trails on the paper.

 

aesthetics, plots ben December 07, 2020

6 and 1/2 hour job

Someone in Brazil drew this on Mandalagaba years ago and I’ve used it to stress test plotters since :). I wish I could get in touch to show them.

https://ben.akrin.com/wp-content/uploads/2020/12/6andahalf.mp4

aesthetics, plots ben September 17, 2020

Protected: The Four Sisters

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aesthetics, plots ben August 06, 2020

Lili Plot

This one was cursed, I’ve been trying it for months and something would always go wrong. It’s been an endurance test and I’ve made adjustments from the results. It takes about 3 hours to run.

Hexagon Truchet tiles courtesy of reinder @ turtletoy.net.

https://ben.akrin.com/wp-content/uploads/2020/08/lili_plot.mp4
aesthetics, self sustainability, wood ben August 03, 2020

Suspended Gravity

https://ben.akrin.com/wp-content/uploads/2020/08/suspended_gravity.mp4
aesthetics, miscellaneous ben July 27, 2020

Night Falling on the Orchard

aesthetics, I.T., plotters ben January 12, 2020

Plotter Trials

I’m getting closer to a very usable plotter, for now the prototype is serving all my plotting needs. Another prototype is in the works, this way I’ll be able to work on a plotter and keep another one for drawing. I keep finding ideas for really cool videos which I’m certain will make splashes online. I want to have my next steps figured out before I try to do just that. I know that at least the plotter build will be documented as a DYI project.

I found my birthday presents for the next 10 years

First trial with paint, I coded for “ink refill” capabilities for all instruments which require it. Obviously I’ve learned a few lessons here 🙂

aesthetics, I.T., web development ben December 08, 2019

Fibonacci Assist

It’s been a while since I pushed a feature to Mandalagaba worthy of a post.

I just pushed a tool I call “Fibonacci Assist”. It’s meant to help you draw Fibonacci spirals by overlaying the proper framing based on the beginning of your penstroke.

I was reminded of the existence of this sequence and its ties to nature reading the most excellent children book: Swirl by Swirl. The book is simply magnificent and so I thought I’d do my part to help bring into the world more Fibonacci spirals.

I have yet to play with it using a stylus.

aesthetics, all out geekery, I.T. ben December 07, 2019

Fluid Dynamics Simulation

3D modeling / printing, aesthetics, I.T., plotters ben December 02, 2019

Plotting Plotters

Well so, I fell into a very deep rabbit hole. The world of pen plotters… A year in, I finally have some good results. After several prototypes of Gondola plotters (V-plotters) and regular tabletop plotters. I’ve homed in on a set of designs, hardware, electronics, and algorithms to think I can make a small difference in that world. I still need to iterate a little but I’m hoping to release each plotter as a DYI projects in 2020. Maybe I’ll even sell my making them for others. Of course there will be integrations with Mandalagaba because that just makes sense.

Now there are several such plotters one can buy or build for a wide range of prices. And they all have a very shitty software stack. This is where I believe I can make the biggest difference.

As with building houses, it’s enormously relieving to finally see into the real world a model you’ve been immersed in, CADing it for a year.

I’ll skip talking about the long series of challenges I ran into building this. It’s really, really nice to see a long plot finished to perfection knowing that finally, nothing is wrong. I’ve learned a lot along the way.

There’s a bazillion pen plotters on Thingiverse, I’ve used some of them as stepping stones until I was ready to finally make my own top to bottom. As I said, software is where I think I can make the biggest difference. I’m a Raspberry Pi aficionado, and this opens the door to a sophisticated software stack (web servers, HTML canvasses, format conversion, penstroke optimization, live link with Mandalagaba). I found not a single plotter using a Pi, in fact I found very few projects of anything using stepper motors with a Pi. I had to do some serious trail blazing to step a motor reliably.

Here is for example a pen stroke optimization algorithm I developed to speed up plotting.

 

The base, drawing penstrokes as they come. “Empty” travel going from one penstroke to the next without the pen drawing: ~36437 (relative pixels).

The next penstrokes is the closest. Empty travel ~15820, 0.43 compression ratio.

The next penstrokes is the closest, but consider its beginning as well as its end, draw the penstroke reversed if it was the end which was closest. Empty travel ~12467, 0.34 compression ratio.

 

Now for the eye candy 🙂

I could watch this for hours, and I did.

Of course the efficacy of this algorithm depends heavily on the model to be drawn. I found that anything coming from Mandalagaba tends to benefit enormously, especially tessellations. And it makes sense, for every penstroke drawn, the repetitions occur throughout the canvas and they show up in that order even if you drew in a very localized area. The example above comes from the most excellent turtletoy.net.

More to come very soon on the great world of plotters…

aesthetics, miscellaneous, web development ben March 16, 2019

I just have to post

This Dragon which found its way into the Mandalagaba digest. I haven’t seen anyone really touch recursion yet, and then this shows up.

This is my absolute favorite thing about adding features to Mandalagaba: seeing them used in ways I didn’t even realize were possible. Here recursion is used to create ethereal traits. Of course mirror symmetry is used for the face too but that I had seen before :). The hours spent hammering out recursion are all of a sudden, absolutely worth it.

The artist is here: https://www.instagram.com/laralaubert

aesthetics, web development ben March 03, 2019

A couple more for the road

Pretty fun, the result is less compelling than the experience of making them.

aesthetics, I.T., web development ben January 15, 2019

Recursive Drawing Sneak Peek

I’ve been working on implementing recursive drawing into Mandalagaba. There are many, many tunables which can be implemented to facilitate recursive drawing. It’s tricky to pick the ones which make for a fun drawing experience. One of the effects that I seek in particular is that of a growing plant.

aesthetics, all out geekery, I.T. ben September 11, 2018

Protected: Primitive

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aesthetics, self sustainability, wood ben September 11, 2018

Trying my hand at woodpile art

although “art” is a big word for this, I’m still pretty happy about it for a first attempt :).

aesthetics ben April 24, 2018

Mandala session on a huge touch screen

aesthetics ben April 05, 2018

Rorschach Stream

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aesthetics ben March 28, 2018

The Power of One pen stroke

[mejsvideo mp4=”http://ben.akrin.com/videos/the_power_of_one_pen_stroke_03.mov.mp4″ ogg=”http://ben.akrin.com/videos/the_power_of_one_pen_stroke_03.mov.ogv” webm=”http://ben.akrin.com/videos/the_power_of_one_pen_stroke_03.mov.webm” poster=”http://ben.akrin.com/videos/the_power_of_one_pen_stroke_03.mov.jpg” width=”640″ height=”360″]

aesthetics, all out geekery, I.T., miscellaneous, web development ben February 17, 2018

Tessellationgaba

Very intense 2 months coding marathon to bring into the world the new version of Mandalagaba.

I completely rewrote the symmetry engine to be universal. When I coded the first version, I only wanted to scratch a specific radial symmetry itch and had to expand on narrowly conceived code to accommodate for features that came up from the tool’s success. With this new version, I instead gave myself a broad framework built for expansion, I can translate any penstroke at any angle in any location. Beyond mandalas, it makes possible tessellations and even the 2 combined.

I used the opportunity to add many features which were lacking: zooming, forking, lines, color picker, et cetera. With many more to come. The interface was rethought to be more accessible. Doing so took much more time than building the core engine.

There is an obscene amount of math that goes behind every pen stroke you draw in the tool. It was kind of fun to go through it again in my life, 20 years later. Even though I had forgotten about it all, it came back nicely. It’s amazing to have the internet as a tool to look up methods, to be able to describe the problem in plain English and have potential solutions thrown at you. It used to be that you needed to know what you needed precisely to find it in a book.

 

I love that Robin copies what I do no matter the understanding level, we’ve had lots of talks about what is going on.

It’s not just the math but also algorithms, languages & infrastructure. Not to toot my own horn but in my 30s, I’ve never felt so intimate with every aspect of an idea’s implementation. It’s extremely enabling to know exactly where to go to achieve X. Honestly though I’m a little burnt out at the moment, something that was supposed to take 10 days took more than 2 months of coding every single night.

My hope is that the new tool becomes a reference online for this type of work. And it’s all 100% free; well… we’ll talk about that in the next post.

Lower tech fun found in a thrift shop

aesthetics, self sustainability, wood ben January 29, 2018

Log wall

aesthetics ben January 26, 2018

Encrusted

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